Position, Scale and Rotation¶
Position, scale and rotation can all be used to alter elements in the deck. They each have three axes: X, Y and Z.
Position¶
Position controls where an element exists in space.
- Placing a negative value in the X axis moves an object to the left relative to the initial camera view, whereas placing a positive value in the X axis moves an object to the right.
- Placing a negative value in the Y axis moves an object down relative to the initial camera view, whereas placing a positive value in the Y axis moves an object up.
- Placing a negative value in the Z axis moves an object closer to the relative camera view, whereas placing a positive value in the Z axis moves it farther.

SCALE¶
Scale controls how much space an element takes up.
- Placing a negative value in the X axis have a smaller width, and placing a positive value in the X axis makes it have a larger width.
- Placing a negative value in the Y axis have a smaller height, and placing a positive value in the Y axis makes it have a larger height.
- Placing a negative value in the Z axis have a smaller depth, and placing a positive value in the Z axis makes it have a larger depth.

ROTATION¶
Rotation will rotate the object along the axis that you select.
