Materials¶
Materials can be used to edit the general texture of an element. When you press the "Materials..." button below the Opacity slider in the Properties tab, a pop-up will open with a few options.

The glow color will allow you determine what color shines off the material with an intensity slider right below it. Meanwhile, metalness will allow you to set visual qualities associated with luster and shine. Roughness will help to create a smooth or rugged texture. Meanwhile, actual textures can be set as skins using Texture Images.